HEXWORKS, a CI Games studio, has today released update v1.6 for dark fantasy, action-RPG Lords of the Fallen, which delivers an enhanced onboarding and tutorial experience based on feedback from veteran players. The update continues the studio’s dedicated post-launch support for the game, with a more exploration-friendly Umbral realm, alongside a raft of additional gameplay and performance improvements. The release of v1.6 arrives ahead of Lords of the Fallen’s launch day debut for PlayStation® 5 Pro, featuring a 40% increase in pixel density, with an enhanced Performance Mode running at 4K60 based on 1440p, and Quality Mode running at a native 4K30.
To mark the release of Lords of the Fallen v1.6, the standard version of the game will be available on Steam at a 50% discount from 6pm GMT (10am PT, 1pm ET, 7pm CET) this evening until 11th November, at $29.99/£24.99/€29.99.
With version 1.6, new Lords of the Fallen players are better introduced to their journey across Mournstead, with a series of changes during the early part of the game. These include a more gradual onboarding into the Umbral Lamp’s unique abilities, and improved navigation in the tutorial area. As for the wider community, a highly-sought player request has been the ability to more thoroughly explore Umbral – the game’s secondary, darker realm that runs alongside its core world. While retaining its dark allure and tension, the changes – which include subtler soundscapes, an adjusted enemy spawn curve for improved pacing, and reduced vignette effect – all combine to better support exploration of the Umbral.
Rounding off the update is a raft of additional performance updates and further difficulty adjustments, including mob redistribution, adjusted ranged enemy perception, and improved platforming. Full patch notes are available to read.